Portfolio
Tuesday, September 30th, 2008
I am a Computer Games Programming student studying at the University of Derby. I am currently in my Second year and have recently participated in the Imagine Cup 2008 Game Development competition and my team was the only UK team to come in the top 20 ranks of the world out of around 600 applicants. I have also worked 3 weeks as a Junior Programmer in a project for BBC Blast, it was a paid job and i gained a lot of useful experiences from the project such as working in a team ran by a project manager and working alongside other programmers and artists, communication was vital. Also my Game Design game, Googly-Eyed splitters, was showcased at Game City in Nottingham this year at the University of Derby stand along with 2 other students work, people could come in and play the game as they wanted and lots of people enjoyed it!
Here are some video’s and links to all of the Games, Projects and other applications that I have created:
Portfolio
Imagine Cup – Recycleator
Find out more about this game, how the project ran and about the whole process of the Imagine Cup Here
Game Design – Googly-Eyed Splitters
Find out about this game which i created in Game Design Module, also download my Game Design Document and also the game from Here.
Introduction to 3D Graphics – 3D Software Renderer
Find out more about this 3D Renderer and the problems I faced in the Introduction to 3D Graphics Programming Module Here.
BBC Blast – Pieparazzi
Find out about how we work together as a team and what this project was all about Here
Game Development Techniques – Unreal Total Conversion
Find out about the Game Development Techniques module in which I created this game and what I have done in this module Here.
In Progress
I am currently doing the last half of the second year at university, if you wish to see what I am doing in those projects please pick a module from below, these will be updated throughout the semester with pictures and eventually a video as time goes by:
Console Development – Working with PSP Dev Kits to create a Demo Scene,
Interactive 3D Graphics Programming – Working in DirectX and focusing on Graphics,
Applied Game Development - Working in Gamebryo – C++ in teams of 5 programmers and 4 artists.
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